Amnesiac

: The guess is very close to the true nature of the power.

: The goal is for the player to solve the puzzle by roughly Day 3 or 4. Avoid overly cryptic or convoluted mechanics that provide no observable feedback. Amnesiac

: You are a high-priority target for the Evil team. While you need help identifying your power, revealing yourself too early can lead to a quick execution or a night kill. Guidance for Storytellers : The guess is very close to the true nature of the power

: At the start of the game, the Storyteller (ST) creates a custom ability specifically for the Amnesiac. This ability usually functions automatically or during the night without the player knowing exactly why things are happening. : You are a high-priority target for the Evil team

: Once per day, the Amnesiac may visit the Storyteller to guess what their ability is.

: After a guess, the Storyteller provides feedback using one of four specific terms: Cold : The guess is nowhere near the actual ability.

: Amnesiac abilities should be slightly more powerful than standard Townsfolk to compensate for the time spent "blind".