The book is organized into several key sections that cover the implementation of biotechnology from low-tech medical history to high-tech science fiction:
: Detailed lists of chemical drugs, nanotech, and elective surgeries (biomods) to upgrade or alter the human body.
: Covers a vast array of equipment and rules for first aid, diagnosis, stabilization, and surgical procedures across different Tech Levels (TL). Bio-Tech (GURPS, 4th Edition)
The is a comprehensive 240-page supplement for the Generic Universal RolePlaying System. Written by David Morgan-Mar and David Pulver, it serves as the ultimate catalog for posthuman biological technology, ranging from historical medical gear to far-future genetic engineering. Core Content & Features
: Provides rules for gengineering at conception, eugenic germline modifications, and species modification. The book is organized into several key sections
: Rules for creating "Man’s Best Friends" (uplifted animals), bioroids, and industrial or commercial microbes.
: Includes professional templates for biotech-related careers and genetic "racial" templates for modified humans. Campaign Settings Written by David Morgan-Mar and David Pulver, it
: Explores foundational concepts like DNA sequencing, Mendelian heredity, and the Human Genome Project.