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In September 2021, Chen paid the $100 developer registration fee out of pocket to put the game on Steam. He did this simply because the game had grown too popular for standard cloud-sharing drives, which were bottlenecking download speeds for his community.

While the initial 30-minute challenge failed to yield a completed project, Chen spent another 3 days improving it and released it for his followers. As popularity grew, he dedicated another week to it. ж­»еЇ‚пј€DeathlyStillnessпј‰Free Download

In 2020, Chinese game developer and Bilibili content creator Chen Jiacheng hosted a livestream where he challenged himself to code a functioning zombie survival game in just 30 minutes using Unreal Engine. In September 2021, Chen paid the $100 developer

The entire game was put together in just 17 days . 🕹️ The In-Game "Plot" As popularity grew, he dedicated another week to it

The true narrative behind Deathly Stillness lies in its real-world creation: