Of Sanity - Depths

: Unlike agile land-based protagonists, your submarine is slow and heavy. Reviewers at Hey Poor Player note that the game rewards a methodical approach; rushing into unknown areas often leads to being swarmed by aggressive enemies like sharks.

: Combat often requires distance. You will gain access to tools like: Sonar : Essential for navigating pure blackness. Depths of Sanity

: Used to pull yourself through heavy currents or launch yourself into enemies. : Unlike agile land-based protagonists, your submarine is