: The ability to add specific audio cues (beeps/metronomes) to help with manual timing.
: The core "helpful" part of the documentation focuses on the Calibration calculation :
: The most comprehensive "paper" is the EonTimer v2.0 Guide on GitHub. It details how to set up the timer for different consoles (NDS, GBA, 3DS) and explains the "Lag" field used for calibration. Eon Timer 2.9.7
New Calibration = Old Calibration + (Hit Frame - Target Frame)
: Better handling of frame-perfect inputs across different hardware. : The ability to add specific audio cues
: Settings tailored for Gen 3 (Ruby/Sapphire/Emerald), Gen 4 (Diamond/Pearl/Platinum/HGSS), and Gen 5 (Black/White).
For step-by-step visual walkthroughs, many users refer to the community-maintained guides on Smogon University or I’m a Blisy’s YouTube tutorials, which serve as the practical "papers" for mastering this version. New Calibration = Old Calibration + (Hit Frame
This specific version (often associated with cuivino's fork) includes improvements for: