The story is not a fixed script; rather, it is designed to be a "living" horror experience where the house itself reacts to your presence:
: Once inside, the doors lock. The only way to escape is to complete a set of sinister quests and successfully perform a ritual to defeat a demonic presence known as "Satan". FEAR THERAPY ONLINE(2021)
The game’s story is rooted in a psychological theory—based on real-world research—that suggests individuals can become numb or courageous through repeated exposure to their deepest fears. The story is not a fixed script; rather,