File: Building.destruction.zip                 ... File: Building.destruction.zip                 ...
File: Building.destruction.zip                 ...
File: Building.destruction.zip                 ...

File: Building.destruction.zip - ...

: Use clear, consistent naming (e.g., wall_broken_001.obj instead of obj1.obj ).

: Essential documentation (see below). Contents of README.txt This file is crucial for making the ZIP usable: Project Name : Building Destruction Simulation. Software Version : e.g., "Created in Houdini 20.5". File: Building.destruction.zip ...

: Including cached files ( .bgeo.sc , .abc ) ensures the user can render the destruction immediately, even if they don't have the solver configured. : Use clear, consistent naming (e

: Contains the pre-fractured geometry (e.g., Voronoi cells, shards). : Use clear

: All image files used for mapping materials onto the building.

: Briefly describe how to run the simulation (e.g., "Run simulation from RBD_BulletSolver1 node").

Here is the recommended structure for the contents of the ZIP file: Recommended Directory Structure