Periodically, "pages" appear on the cameras. You have to "collect" them by clicking on them to keep Slender Man’s influence at bay.
Suddenly, the static on your main monitor clears. Slender Man isn't in the woods anymore. He's standing right behind your chair in the reflection of the glass. Five Nights at Slender
It’s 5:00 AM. The power is at 2%. Every camera is pure white noise. You can hear the sound of long, spindly limbs scraping against the metal door. You pull the lever to restart the generator, but it jams. Periodically, "pages" appear on the cameras
Your task is simple: survive five nights in the surveillance room. But this isn't Freddy's. There are no singing animatronics—only a tall, silent figure moving through the trees and the static-filled screens. The phone on the desk rings. You pick it up. Slender Man isn't in the woods anymore
Running the cameras and the reinforced doors eats up electricity. If you run out, the lights go out, and you'll hear a soft, rustling sound behind you. Night 5: The Final Hour
You check the monitors. Camera 01 (Entrance) is clear. Camera 04 (The Pine Grove) shows something tall standing behind a tree. You blink, and it's gone.
You can shine it out the office window, but it drains your battery fast.