: You receive no gold back from Fournival (unlike the eviction route, which nets you a 10,000 G profit). However, you gain 5,000 XP , 10 Rift Crystals , and unique items from the family: Pip : A Pretty Stone. Jasper : An Antique Panoply. Sara : A Matured Greenwarish.
Surprisingly, some players argue that .
Later in the game, during the quest Fournival faces criminal charges. If you evicted the family, they may provide negative testimony against him. If you bought the land, they remain neutral, making it slightly easier to secure Fournival's innocence—which is critical for keeping him as a high-end vendor for late-game items like Conqueror's Periapts . 2. The Post-Game Twist fournival buy land
Near the Union Inn or on the road to the Noble Quarter (Noon to Sundown). Often found near the fountain square or the markets. Pip
Choosing to buy the land is the "noble" route, but it comes with a steep price tag and unique long-term consequences. : 80,000 Gold . : You receive no gold back from Fournival
In the world of Dragon's Dogma , the quest presents one of the game's earliest and most memorable moral dilemmas. You are tasked by the wealthy merchant Fournival to evict a family—Jasper, Sara, and Pip—so he can sell the land to raise capital. While you can simply force them out, you also have the option to buy the land yourself to save them. The Buyout: Costs and Rewards
: If evicted, the family moves to the Refuge Area outside the city. Sara : A Matured Greenwarish
If you're having trouble triggering the buyout, ensure you've tracked down everyone in Gran Soren: Usual Location