In the GoldSrc and Source game engines (like Half-Life and Counter-Strike ), is a parameter used in the titles.txt file to control the "scan-out" or "typewriter" effect of on-screen text. It specifically sets how many seconds a letter remains in its "highlight" color before fading into the "normal" text color.
: Define the final resting color and the temporary highlight color, respectively. fxtime
Below is an example of a long-form text formatted for a titles.txt file, using the classic style seen in intro sequences like Gordon Freeman's arrival at Black Mesa. Example titles.txt Entry In the GoldSrc and Source game engines (like
: Controls how many seconds the entire block of text stays visible after the final letter appears. fxtime