The "story" for most players is the personal progression of mastering scoring strategies and competing on global leaderboards.
You cannot shoot; instead, you must destroy enemies by flying through "gates" that explode upon contact. Geometry Wars 2 Retro Evolved [XBLA][Arcade][Jt...
does not have a formal narrative or story mode. Instead, it focuses entirely on "frenetic retro shooter" gameplay and high-score chasing across several distinct game modes. The "story" for most players is the personal
Enemies appear in large, horizontal or vertical lines that move across the screen. Instead, it focuses entirely on "frenetic retro shooter"
A series of 20 distinct, timed levels that must be completed in order.
As described on the official Xbox Store page , the game is designed to provide a "screen-melting intensity" through its six different gameplay modes, which serve as the primary structure of the experience rather than a plot:
The classic arcade experience where you start with 3 lives and 3 bombs, gaining more as you earn points.