While the platforming can be difficult, completing all 12 stages isn't strictly required to finish the story; the narrative will continue even if you fail. Stage Guide & Tips

Jumping is often mapped to the control stick, which can be sensitive. Take your time, as time stops whenever you activate the block-dropping cursor.

The game uses a "game within a game" structure. Each chapter typically starts with a level of a retro handheld game called , followed by a story cutscene.