Informatika 2 Klass Kalendarnoe Planirovanie — Goriachev

The calendar planning for "Informatics in Games and Problems" (2nd Grade) typically follows a 34-hour annual schedule (1 hour per week) aligned with Federal State Educational Standards (FSES). Core Curriculum Breakdown

Identifying object properties (color, shape, size). Describing and comparing objects. goriachev informatika 2 klass kalendarnoe planirovanie

The course is generally divided into four main sections corresponding to the school quarters: The calendar planning for "Informatics in Games and

: Comprehensive instructions for grades 1–4 from the original authors. The course is generally divided into four main

Understanding the "composition" of an object (parts and wholes). Introduction to symmetry and coordinate grids. Sequential actions and their order. Reverse actions. Developing linear algorithms. Introduction to branching (choice) in algorithms. Quarter 3: Sets (Sets of Objects) (11 hours) Elements of a set and methods for defining them. Comparing sets and finding their intersections. Negation of properties. Quarter 4: Logical Reasoning & Review (8 hours) True and false statements. Building logical "if... then..." constructions. Final review and summary projects. Recommended Teaching Resources

: The primary student materials published by Balass.