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How To Make Serverside Hub Part — 1/2

Checks if a user's request (e.g., "spawn item") is permitted. Pushes essential data updates to all connected clients. Logger Records server-side activities for debugging and security.

: Establish a "Gateway" for client-to-server communication. All requests (e.g., equipping a weapon or triggering a global event) should pass through a single validation script to prevent exploitation. How to make Serverside Hub Part 1/2

Here is Part 1 of 2 for building a Serverside Hub feature, focusing on the core architecture and data management. Part 1: Architecture & Data Infrastructure Checks if a user's request (e