Fight Dream — Mar Heaven Arm
They fight to preserve the beauty of the dream. For them, every ARM fight is a struggle to prove that a "hero's dream" is stronger than a "villain's greed" [1]. The Tragedy of the Phantom
They view MÄR Heaven as a playground for chaos, using ARMs to overwrite the peace of others with a nightmare of conquest [1, 3].
The most powerful class, these require the user to surrender part of their consciousness to pilot a summoned being—a literal living dream [4]. MAR Heaven ARM Fight Dream
An ARM is not just a tool; it is a forged into jewelry or stones [4]. When a user activates an ARM, they aren't just casting a spell; they are entering a "Fight Dream" state where their internal resolve becomes a tangible power.
Solidify the user’s aggressive instincts into blades or hammers. They fight to preserve the beauty of the dream
The deepest layer of this story lies with , the leader of the Chess Pieces [1]. He is a man who died and was brought back, living in a perpetual "undead dream." Because he can no longer feel true emotion, he seeks to turn the entire world into a graveyard of ARMs, proving that all dreams eventually end in cold stone.
The core "story" of the ARM fight is the —a grand tournament orchestrated to decide the fate of the world [1]. It is a clash of two dreaming philosophies: The most powerful class, these require the user
When Ginta fights Babbo (the only ARM with a human soul), it is the ultimate "Dream Fight." It is a battle to see if the can reshape the destiny of a magical realm through sheer belief [1, 2].
