: You can add custom Attributes like "CashValue" to the dropper so each spawned part "knows" how much money it's worth. 3. Conveyor and Cash Collector
Once a part is dropped, it needs to be processed into actual money.
Buttons allow players to spend their money on new items or upgrades. Money Tycoon Mobile Script
: Detects when a part touches it, reads the part's "CashValue" attribute, adds that amount to the player's leaderstats , and then destroys the part to prevent lag. 4. Purchasing and Buttons
: When a player touches a button, the script checks if their leaderstats.Cash is greater than or equal to the button's price. : You can add custom Attributes like "CashValue"
: A physical structure with a "Drop" part where items spawn.
The foundation of any tycoon is the leaderstats script, which tracks player currency. You typically place this script in ServerScriptService . Buttons allow players to spend their money on
: It initializes every new player with a starting amount of money (e.g., $500) so they can buy their first dropper. 2. Creating Money Droppers