Plague - M.d.

The story follows a who arrives in a backwater village and discovers a vacancy for a local healer. Lacking any actual medical training, he uses his "silver tongue" to secure the position.

: Patients present various symptoms that players must match to diseases in a reference book . Treatments range from simple bloodletting and applying leeches to more drastic measures like amputations or "a blow to the head" instead of anesthesia. Plague M.D.

: Between medical shifts, players can visit the tavern to reduce stress or run errands at the shop to buy tool upgrades. The story follows a who arrives in a

: Common complaints include its short length (roughly 2 hours for a first playthrough) and a lack of complexity in the latter half, leading some to find it repetitive. leading some to find it repetitive.