: The battle animation system was completely revamped to use Effekseer , an open-source particle effect tool . This allows for high-quality 2D and 3D animations without needing large, clunky spritesheets .
Watch these tutorials to see these features in action and learn how to use them effectively in your project:
: Plugin commands are now selected from a pull-down menu with preset parameters rather than requiring manual text entry . This makes using community-created code much more accessible for beginners . RPG MAKER MZ 2020(2020)
: You can now manually select which of the four map layers to draw on, bringing back a popular feature from RPG Maker XP . You also have the option to keep the "Automatic" layering behavior found in MV .
: In addition to traditional turn-based combat, MZ includes a built-in "Time Progress" system where characters act at their own speed based on stats, similar to an Active Time Battle system . : The battle animation system was completely revamped
: The engine now includes built-in autosave functionality with dedicated slots, which can be toggled on or off in the editor .
: Later updates added support for various tile sizes, including 16x16, 24x24, 32x32, and the standard 48x48 pixels . This makes using community-created code much more accessible
RPG Maker MZ , released in August 2020, introduced several core features designed to improve efficiency and game performance compared to its predecessor, RPG Maker MV . Key Features of RPG Maker MZ