: With no weapons, you must rely on crouching to move through small tunnels or to avoid detection by the few, terrifying enemies you encounter.

The game moves away from traditional combat, focusing instead on atmosphere and investigative tools:

The game’s namesake—the stairs—serves as a recurring motif for descent into madness. It utilizes psychological horror rather than jump scares, using tight, claustrophobic corridors and the unsettling feeling of being watched in an "endless" staircase loop to build tension. The "Stairs.rar" Urban Legend

Stairs in Level Design | Tips for Solo Devs | Unity | Unreal