Starsector-v0-8-1a Review

Starsector version , released on June 3, 2017 , was a major update that transitioned the game to 64-bit Java and focused heavily on quality-of-life (QoL) improvements, balance adjustments, and campaign polish. Core Gameplay Additions

Detailed version history and technical discussion can be found on the Fractal Softworks Forum . If you tell me what you're interested in, I can find: for this specific vintage version Detailed stats for the Colossus Mk. II/III The original full patch notes for every weapon change Starsector 0.8.1a Release starsector-v0-8-1a

: Fixed a critical "allies retreating at start of joint battle" issue and resolved bugs where Persean League commissions stopped bounty postings. Starsector version , released on June 3, 2017

: Fixed fleet overpopulation issues that caused significant lag in hyperspace near the end of the tutorial. II/III The original full patch notes for every

: A new combat command for more precise carrier group coordination.

: Improved aggressive behavior for "Eliminate" orders and better management of flux-heavy situations using Maneuvering Jets.

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