: Give the Electric Cable to Grandma so she can knit the poncho needed to repair the tracker for Elliot. STRAY - Control Room Walkthrough Guide & Game Ending
To "link" with B-12, you must find four electrical plugs (power packs) to power the computer system. : On the central table in the middle of the room. stray-game-link
: Scratch the wires behind the panel to the right of the main console. : Give the Electric Cable to Grandma so
: High up on a shelf to the left of the main computer. Use the stool to jump up. : Scratch the wires behind the panel to
: Position the movable robot in front of the left door panel. Jump on it and scratch the wires while B-12 hacks the right panel.
: Insert all four plugs into the sockets at the base of the computer to open the secret room where B-12 is stored. Chapter 12: Control Room (System Link)
: Walk across the rows of keyboards to light up all monitors blue. Stepping on a lit monitor will turn it off, so move carefully. Break the Locks : Find the three yellow padlock monitors.