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Principles-of-Project-Management

: Choose PBR - Metallic Roughness for most modern game engines like Unreal or Unity.

: Choose the preset that matches your target engine (e.g., PBR MetalRough or Unreal Engine 4 ).

: If you are using DirectX (Unreal) or OpenGL (Unity/Blender), ensure you select the correct format in the project settings. 2. Baking Mesh Maps

Substance Painter 2.4.1 (released late 2016) was a landmark update that introduced and expanded Smart Material capabilities.

: Drag these from the Shelf onto your layer stack. These use your baked maps to automatically add wear to edges or dirt in crevices. 4. Painting & Effects


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