Always add using TMPro; to your script files to access TMP classes.
using UnityEngine; using TMPro; // Required namespace public class ScoreManager : MonoBehaviour { // Assign this in the Inspector public TMP_Text scoreDisplay; private int currentScore = 0; public void AddScore(int amount) { currentScore += amount; // Updating the text display scoreDisplay.text = "Score: " + currentScore; } } Use code with caution. Copied to clipboard Pro Tips for Unity Text How to Create Object Reference to Text Mesh Pro Object unity-textmeshpro-script
TextMeshPro : For text that exists in (Mesh Renderer). Always add using TMPro; to your script files
Use the .text property for simple strings or .SetText() for more efficient updates that reduce memory allocations . Variable Types: TextMeshProUGUI : Specifically for text on a Canvas (UI). Use the
TMP_Text : Use this to reference either type in your code for better reusability . Example: Simple Score Script